A research project on motion capture and 3D modelling, with the thematic “choreographic mutation”.
A series of choreographic productions made with the use of motion capture and 3D modelling.
This project will take 3 forms:
– Virtual ballets (virtual reality experiences)
– 3D prints of movements (sculptures).
– A choreographic performance, the writing of which will be based on movements recreated using 3D modelling.
FOKUS Immersive was presented as part of the Gap Financing Market at the Venice Biennale and the XR Market / New Images 2023
The first prototype is co-funded by CREATHRIV-EU
Emmanuel Di Martino,
Creator, Artistic Director,
Creative Lead, 3d Artist,
Dancer and Choreographer
Hervé Verloes, POOLPIO
Main Producer
and Production Designer
In collaboration with Blev company for 3d SCULPTURE
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